Name:Zhe LI
Company:Dotoyou Games

I’m Li Zhe (Julien), I’ve been a computer programmer for 18 years, founder of Tianjin Dotoyou Games.

Programmer of the game KOI.

Producer of the game Incredible Mandy.

As a computer programmer, I’m good at improve toolchains, adjust working flow and control the scale of projects, guarantees the project complete in limited budget.

As a producer of a small start-up game studio, I’m going to introduce our working process of the project Incredible Mandy.

Our team grew from 2 members to 17. How to make the team becoming perfect and efficient on level designing, till we worked out a bunch of action-puzzle levels.

What's the main jobs for me as a game producer?

Which difficulties we met in project Incredible Mandy?

What are different designing ways between from ours to ICEY and Candleman?

Process of team growth;

Brief introduction of working process of project Incredible Mandy

What's the distribution of time and work in whole project Incredible Mandy;